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Old 10-29-2006
 
#1
United States Xxwho3zJohnQxX
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Default TvP Pushing and Destroying Expo's

There may be a simple answer to this question but I have a problem with this one.

ussually during a TvP, my opponent would be building, or have built an expo somewhere in the map.

my question is, is it better to concentrate on the push? or to destroy the expos.

Probobly the expos. But heres the problem if I concidered that option.

i dont want to have to weaken my push, but i want to be able to destroy the expo.

ussualy when i try to do that, the enemy attacks my push knowing that i probobly lost a few good units just tryin to get rid of his expo.

What should I do? suppose I have to stop 2 expo's and push at the same time, then what?

thnaks,
~John Q
 

 

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Old 10-29-2006
 
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United Kingdom Nytefish
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Default Re: TvP Pushing and Destroying Expo's

It really depends..

Generally it's best to go for the economy.
But I don't slow-push often.

I suppose you should just send enough units to kill the expo.
Whilst constantly reinforcing your push with new units produced.
T has comsat, so it's not hard to see what kind of army P has there.
 
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Old 10-29-2006
 
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United States Xxwho3zJohnQxX
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Default Re: TvP Pushing and Destroying Expo's

hmm, i'll give it a shot to go for ecco.

BTW, I have a question about pushing.

When most players do a tank push agaisnt the protoss, is it so that they can destroy their base asap or to contain them?

EDIT: I found out that nuking Expo's makes killing them a Peice of cake.

But is it possible to kill a protoss player in less than 15 by tank pushign with equal or greater skill?
 

Last edited by Xxwho3zJohnQxX; 10-29-2006 at 11:01 AM.

 

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Old 10-29-2006
 
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No country specified. To select a country, go to User CP -> Edit Profile -> Country FoxBlade
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Default Re: TvP Pushing and Destroying Expo's

You could try dropping and pushing at the same time...
 
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Old 10-30-2006
 
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United Kingdom Nytefish
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Default Re: TvP Pushing and Destroying Expo's

There's 2 kinds of tank pushes.

The slow one which might start all the way from near your base to across the map.
And the fast one that moves out close to your opponent before setting up.

The slow push is usually aimed at slicing the map in half and trying to gain an eco advantage.

The fast push can kill a player if they time it right, or achieve the same thing as a slow push.

Games can easily end in under 15 minutes if the P player doesn't produce enough units to hold back the T plater whilst teching/expanding.
 
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Old 11-02-2006
 
#6
Trinidad and Tobago TwoTimer
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Default Re: TvP Pushing and Destroying Expo's

its not about whether the p has a standing army at any base, its what kind of flanking abilities the p has from that expo.
 
 

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