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Search: Posts Made By: flavormanIII
Forum: StarCraft Discussion 02-10-2009
Replies: 20
Views: 1,916
Posted By flavormanIII
Re: SC:Legacy ESL Finals Paris Coverage

Its the old Blizzcon build...... there's nothing particularly interesting about it that we don't already know... Everything in the review is off to everything that Blizz has said/show to us lately...
Forum: StarCraft Discussion 02-07-2009
Replies: 92
Views: 5,906
Posted By flavormanIII
Re: Battlecruiser and Medic portrait

The current BC portrait is different already. If you've seen the gameplay demo during WWI 08' its a darker portrait.
Forum: StarCraft Discussion 02-05-2009
Replies: 33
Views: 2,047
Posted By flavormanIII
Re: Does anyone actually know how the medic and medivac work?

Don't use Alien Resurrection as an example for real life physics. That scene was completely false. You won't get sucked out like that. Its called movie BS.
Forum: StarCraft Discussion 02-03-2009
Replies: 20
Views: 1,513
Posted By flavormanIII
No. SC1 workers move to a different cluster when...

No. SC1 workers move to a different cluster when the one they go is unoccupied. They only seem to wait you command many to mine a cluster. This is making the AI bad. workers should be smart enough to...
Forum: StarCraft Discussion 02-03-2009
Replies: 32
Views: 2,146
Posted By flavormanIII
I think the article is less about lore VoK and...

I think the article is less about lore VoK and more about overall gameplay and graphics. Stuff that really matter when you are playing the game.
Forum: StarCraft Discussion 02-03-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
I meant for the editor.... Anyway the art team is...

I meant for the editor.... Anyway the art team is responsible for that. They are working with day/night cycles, so It would bake sense the the primary sun light sources changes as the game goes on.
Forum: StarCraft Discussion 02-03-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
Light source should be customizable where you...

Light source should be customizable where you want it to come from. Not just from the bottom-right.
Forum: StarCraft Discussion 02-01-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
It supposed to be anti light so its pretty much...

It supposed to be anti light so its pretty much high RotF. Its the ground attack thats long cool down. I mean you don't give that low damage unless your RoF s a bit faster. The goliaths have large...
Forum: StarCraft Discussion 02-01-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
Isn't The Thor's GtA splash enough? 4x4 splash...

Isn't The Thor's GtA splash enough? 4x4 splash damage in rapid succession with 10 range isn't enough to kill a group of mutas? Especially with marine support? Both Marines and Thors can open fire way...
Forum: StarCraft Discussion 02-01-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
You think mutalisks will be able to take 1 Thor +...

You think mutalisks will be able to take 1 Thor + a number of marines? If Thor drives Mutas away they did the job. The problem with SC1 was GtA was to strong to make air viable. We can't have Thors...
Forum: StarCraft Discussion 02-01-2009
Replies: 29
Views: 1,589
Posted By flavormanIII
Why would it be imbalanced? Protoss has Warp-In...

Why would it be imbalanced? Protoss has Warp-In and all they need is a pylon in the location. Zerg Have Nydus worms which is just as mobile. If anything Terran buildings are more vulnerable in front...
Forum: StarCraft Discussion 02-01-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
But Thor isn't meant to outright kill mutas. It...

But Thor isn't meant to outright kill mutas. It supports marines and wards of the mutas in the first place with its range. The Thor would get so many hits at the mutas before they come. Mutas have 3...
Forum: StarCraft Discussion 02-01-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
There's no need to make the Thor into a mobile...

There's no need to make the Thor into a mobile unit. Why does it have to be mobile? It has Long Range and High HP. Its ground attack is nothing to scoff at while everybody is talking about its...
Forum: StarCraft Discussion 02-01-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
You certainly will considering Blizzard did say...

You certainly will considering Blizzard did say they won't stop with polishing the units until at least end of Beta.
Forum: StarCraft Discussion 02-01-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
They're not done. It doesn't mean that they look...

They're not done. It doesn't mean that they look good means their final. How many times did we think the some SC2 models looks so good and final only for Blizz to make them look better. They'll be...
Forum: StarCraft Discussion 01-31-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
So what if its not a laser/ Laser =! OMFG...

So what if its not a laser/ Laser =! OMFG powerful. Did it occur to you that high velocity kinetic weapons are just as powerful? Laser= superheats and melts the armor. Paticle accelerator = so fast...
Forum: StarCraft Discussion 01-31-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
What's so cool about energy weapons anyway? You...

What's so cool about energy weapons anyway? You severely underestimate the power of particle accelerators or mass drivers. They are extremely powerful. Objects moving sublight speed almost look like...
Forum: StarCraft Discussion 01-31-2009
Replies: 29
Views: 1,589
Posted By flavormanIII
How to make lift-off viable?

In SC1 flying buildings usually serve little purpose. Usually for occasional unorthodox plays utilizing proxy barracks/factory, using them as spotters for tanks and being able to build an expo safely...
Forum: StarCraft Discussion 01-30-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
Like I said, there are probably panels that open...

Like I said, there are probably panels that open up and fire. O gasp! They're not done modelling it properly like every single object in the game.
Forum: StarCraft Discussion 01-29-2009
Replies: 56
Views: 3,266
Posted By flavormanIII
They have panels that open up and all the micro...

They have panels that open up and all the micro missiles are probably stored inside. The missiles are arranged in row/column formation. The arm cannon is a Particle Accelerator. It accelerated the...
Forum: StarCraft Discussion 01-29-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
Nah... Creep shouldn't be player controlled

Nah... Creep shouldn't be player controlled
Forum: StarCraft Discussion 01-28-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
Don't bash the new creep until you see it in...

Don't bash the new creep until you see it in animation. This isn't SC1 where creep looked like boring purple sludge that was the same tile next to each other. New creep obviously wriggles around and...
Forum: StarCraft Discussion 01-28-2009
Replies: 95
Views: 6,419
Posted By flavormanIII
hot damn! Nice pics!

hot damn! Nice pics!
Forum: StarCraft Discussion 01-23-2009
Replies: 71
Views: 6,696
Posted By flavormanIII
Did PW's EMW idea ever make it in?

Did PW's EMW idea ever make it in?
Forum: StarCraft Discussion 01-23-2009
Replies: 40
Views: 5,177
Posted By flavormanIII
I think the mining modes have to set on the...

I think the mining modes have to set on the mineral patches itself rather than the worker. Workers naturally move to a different patch when one they are going to isoccupied.
Forum: StarCraft Discussion 01-19-2009
Replies: 35
Views: 1,887
Posted By flavormanIII
Windows 7 ready?

Will SC2 or D3 be compatible with Windows 7?
Forum: StarCraft Discussion 01-11-2009
Replies: 153
Views: 7,079
Posted By flavormanIII
I agree with PW. I have absolutely no problem...

I agree with PW. I have absolutely no problem with the double-bladed scythe if only the models took advantage of its dual bladed nature. The Zer'atai model's attacks are pretty unremarkable for the...
Forum: StarCraft Discussion 01-10-2009
Replies: 117
Views: 4,606
Posted By flavormanIII
have you read starcraft wire's theorized System...

have you read starcraft wire's theorized System requirements? It's a good read.
Forum: StarCraft Discussion 01-07-2009
Replies: 117
Views: 4,606
Posted By flavormanIII
I watched DoW2's multiplayer footage and in no...

I watched DoW2's multiplayer footage and in no way was it clean. It was realistic. Smoke, clutter and debris obscuring your view. It was totally unreadable.
Forum: StarCraft Discussion 01-06-2009
Replies: 5
Views: 541
Posted By flavormanIII
Charge and Legs come with the same upgrade, yes.

Charge and Legs come with the same upgrade, yes.
Forum: StarCraft Discussion 01-06-2009
Replies: 27
Views: 1,817
Posted By flavormanIII
4chan hates Blizzard

I found this amusing. A group of people who seem to think Blizzard are a bunch o liars and fail to see anything good coming from our beloved company.
EDITED:...
Forum: StarCraft Discussion 12-23-2008
Replies: 184
Views: 8,594
Posted By flavormanIII
I think Immortals are good counters against...

I think Immortals are good counters against Marauders, bu they are higher the tech tree.
Forum: StarCraft Discussion 12-22-2008
Replies: 5
Views: 721
Posted By flavormanIII
could it be something they will fix later on? I...

could it be something they will fix later on? I mean alot of the wireframes don't match the current model of the unit. Wireframes aren't exatly the hardest thing to do.
Forum: StarCraft Discussion 12-15-2008
Replies: 16
Views: 1,148
Posted By flavormanIII
Oh, I thought you were saying they should be more...

Oh, I thought you were saying they should be more armored than marines.
Forum: StarCraft Discussion 12-15-2008
Replies: 16
Views: 1,148
Posted By flavormanIII
Reapers are not as well armored as marines. They...

Reapers are not as well armored as marines. They don't have combat suits. HP represents the units survivability as a whole not it toughness. The high HP probably comes from its high dodge and...
Forum: StarCraft Discussion 12-14-2008
Replies: 16
Views: 1,148
Posted By flavormanIII
Think of the Nighthawk as an advanced Covert unit...

Think of the Nighthawk as an advanced Covert unit the deploys drones and what not.
Forum: StarCraft Discussion 12-13-2008
Replies: 18
Views: 1,300
Posted By flavormanIII
Pheonix doesn't suck against light targets. They...

Pheonix doesn't suck against light targets. They just have do larger damage to armored. It is all around. I has high RoFalso.
Forum: StarCraft Discussion 12-12-2008
Replies: 38
Views: 1,916
Posted By flavormanIII
You can't really tell how good creep looks like...

You can't really tell how good creep looks like in a screenshot. It's most likely t be moving in animation.
Forum: StarCraft Discussion 12-10-2008
Replies: 32
Views: 1,610
Posted By flavormanIII
Those new screenshots are actually from older...

Those new screenshots are actually from older builds. There is no longer team colored psi.
Forum: StarCraft Discussion 11-29-2008
Replies: 9
Views: 965
Posted By flavormanIII
Aside from the "Automine is bad and has to go...

Aside from the "Automine is bad and has to go rant" It was a good read...
Forum: StarCraft Discussion 11-29-2008
Replies: 20
Views: 918
Posted By flavormanIII
True. But I find the "shields not receiving bonus...

True. But I find the "shields not receiving bonus damage pretty interesting though. They seem to have reduced the Shields on many Protoss frontliners compared to their SC1 counter parts.
Forum: StarCraft Discussion 11-29-2008
Replies: 203
Views: 10,120
Posted By flavormanIII
I'm all for deep and complex macro. And I really...

I'm all for deep and complex macro. And I really don't like the current Gas Mechanic. However, it feels like Blizz is already wrapping up the alpha. They have worked alot of the Single Player for WoL...
Forum: StarCraft Discussion 11-29-2008
Replies: 20
Views: 918
Posted By flavormanIII
Are you sure you read the correct portion?...

Are you sure you read the correct portion? Because the last part with the Q&A was already outdated(January 2008). The current shield mechanic was based on a review by Phreak. The info under...
Forum: StarCraft Discussion 11-29-2008
Replies: 20
Views: 918
Posted By flavormanIII
SC wikia is a pretty reliable source. I think I...

SC wikia is a pretty reliable source. I think I saw it somewhere else as well but can't remember.
Forum: StarCraft Discussion 11-29-2008
Replies: 203
Views: 10,120
Posted By flavormanIII
The Reactor Idea of PW is very similar to DoWs,...

The Reactor Idea of PW is very similar to DoWs, Strat Points. The econ model of DoW basically Is the capturing of Strat points, defending them, upgrading captured strat points for increased income...
Forum: StarCraft Discussion 11-29-2008
Replies: 20
Views: 918
Posted By flavormanIII
Current state of shields is it only receives the...

Current state of shields is it only receives the base damage, none of the Bonus damage applies except if it is a bonus against shields...
Forum: StarCraft Discussion 11-26-2008
Replies: 203
Views: 10,120
Posted By flavormanIII
Anyone thinks that retail version will have a...

Anyone thinks that retail version will have a more streamlined, less tacky and arbitrary econ model?
Forum: StarCraft Discussion 11-26-2008
Replies: 66
Views: 3,220
Posted By flavormanIII
Ok, why does this thread still exist. You're...

Ok, why does this thread still exist. You're ragging on a model that Blizzard said they would change.. They also will change the Lurker which is also a less known fact.
Forum: StarCraft Discussion 11-26-2008
Replies: 54
Views: 2,642
Posted By flavormanIII
I'm not too fond of Xel'Naga=Hybrids theory. But...

I'm not too fond of Xel'Naga=Hybrids theory. But I do like the Xel'Naga which are portrayed pulling stings behind the shadows and act "god-like" and high and mighty. Bringing destruction as a form of...
Forum: StarCraft Discussion 11-23-2008
Replies: 54
Views: 2,642
Posted By flavormanIII
This is news how? This was already discussed when...

This is news how? This was already discussed when this vid was 1st released.
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